on debuggers, in a polymorphic sense
Opus
Life certainly is buggier than software. Software is idealism manifest in the highest order (or perhaps aureas mediocritas, the golden mean, which is not necessarily perfect, but perfectly good enough) and there’s certainly a saying (from Kay) that true software fanatics will reach out and commission or work on their own hardware. Material beings are tools, or pipelines, that are used to showcase the spirit (software). And industrial design is dead without the perceived spirit in the form factor, which certainly translates to what the software is.
But life is buggy. Any piece of software may be buggy, but its inherent malleability ominates it from any accusation; we forgive as usual and it’s never harder to ask for forgivance than it is to ask for permission. Maybe that is because we can always press RESET, or do a procedure that rejuvenates the software back to its ideal, pristine state.
The ability to start itself over in a perceptible way 1 makes software bugs tolerable, and it is the very same lack of this ability which makes real-life bugs intolerable. Reincarnation may wrap it up in a truly encapsulated, self-documentary, self-explanary, recursively complete way, but this concept will not go very far before we learn to love what we are, as-is.
As is
Every wake in a foreign body is a torture, no different from another. If life is a game, I’m needing some cheats. Or maybe a typecast, and call it a day.
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Perceptibility is the key here. Suicide (destroying the body) is often not a good solution because the spirit is constrained to equate the body, and is therefore temporarily unable to see beyond the body ipse. ↩